Sea Serpent: venom from the deep
Sea Serpent cultivates venom drawn from creatures of the deep: sea snakes, jellyfish and stonefish. Its warriors rarely need to touch their enemies.
Playstyle
Sea Serpent is the poison specialist of the four sects of the sea. Its martial arts apply damage over time and strike from range with hidden weapons, wearing enemies down while staying out of reach of heavy melee fighters like Sea Hawk.
- Role: ranged damage over time and assassin
- Strengths: sustained poison damage, range, punishing slow targets
- Weaknesses: fragile if caught in close combat; damage takes time to land
Venom and counters
Poison is a real threat in Before the Storm, which is why the world also contains remedies that cure it. Learning when to cleanse and when to press the attack is part of fighting with or against Sea Serpent.
Signature weapons
Hidden weapons and poisons. Sea Serpent arts are being built as part of the sect martial arts system. In development
Who should play Sea Serpent?
Players who enjoy patient, tactical combat, kiting and debuffs, and who like turning the chaos of a large Storm Campaign battle into their advantage.
Compare it with the other schools on the sects overview.
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