The road to Alpha

Before the Storm is in active development. Here is an honest look at what you can play today and what the Alpha release will add.

Playable today

Coming in Alpha

Our goal for Alpha is a complete, polished game rather than a rushed one. These systems are being built in dependency order:

  1. Persistent characters – accounts, progress and items saved on the server.
  2. Server-authoritative PvP – every hit validated by the server, the foundation of a fair Storm Campaign.
  3. Security hardening – closing every known way to cheat movement or combat.
  4. Real weapons – equipment and melee combat, starting with the Sea Hawk broadswords and spear.
  5. Sect martial arts – a skill system where each sect has its own arts.
  6. Market – trading between players.
  7. Player guilds – with Guild Leader, Co-Leader, Elder and Member ranks, guild quests and a shared fund.
  8. More of the world – the four sect islands, Sword Valley and the Sword Tomb.

A fair economy

The game uses three currencies. Gold comes from monsters, quests and selling items. Diamonds are bought with real money and spent in the premium shop, which sells convenience and faster progression, not direct PvP power. Merit Points come only from the Storm Campaign and cannot be bought or exchanged.

Follow along here in news, or play the current build right now.

Ready to step into the storm?

Before the Storm runs instantly in your browser. No download, free to play.